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Hi, I like your game concept, you organized the game nicely (Forget the bugs). I really enjoyed that game, I think if this is developed in a longer time, it will be worthy of release on Steam, owh yes, I also like your artstyle, simple but memorable. Keep it up, I'll rate you ^_^.

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pretty dope, how long did it take you to make 

Jam lasted for a week but 80% of progress happened in the last day

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Very cute! But I had trouble understanding at first because there was no sign on the selected structure to build!

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The graphics are well made and the overall concept very good. Didn‘t keep me playing for long though because of the negative-resource-bug. Because this has been fixed, I might give it another shot!

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I like the game a lot! I'm still kinda confused on how the negative stone and wood works and some other mechanics but I really like the art and premise!

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Negative resources is a bug, was gamebreaking so I also just pushed a fix

edit: reverted fix since I became aware the jam hosts definition of game breaking bugs is very strict. Will put a giant warning on the game page instead

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Great game! A big thing I noticed was that because of the fact that you can't remove stuff(that I could find) after a while ruins pile up until you cannot build, thus making endless survival impossible. Amazing game though.

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Game currently goes for 17 days with you needing to manage your space to get up to there. If I add a way to go endless in post jam though ill definitely add a way to clear out space

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i have -173 wood and -129 stone i dont think that was intentional. great art and gameplay other than that though!

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How did you go into the negatives? Cant think of a mechanic that would cause that cause the only sink for those two is building things

Edit: nevermind found it. One of the resource checks is broken

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I really like this game. The background Music is quite nice and I like the mechanics and how you have to plan into the future. However it took me a few minutes to figure some of the Stuff out.  Maybe a bit more work and some feature to expand the island you start on, like being able to build some kind of pathform and I could see myself playing this for some afternoons. Also nice graphics!

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I survived 12 days on my first run! I think a problem I ran into was I needed time to learn how everything worked and by the time I figured it out, problems were already arising. I'd say for a first run, I recovered pretty well and kept it going for a while. I should've prioritized some objects at a higher level in the long run and that screwed me. Keen to dive into my second run! I can see this becoming a fun puzzle to figure out the best "build" for.

edit: i've been sitting here for the last 6 minutes doing other things with the initial screen music still playing and i'm absolutely loving it as bg music